Archive for June, 2012

Box2D-Shiva-Wrapper: API Updates

June 4th, 2012

I was cast away from my computer nearly the whole last week, so progress wasn’t too big. I still found some time to expand the API:

isShapeSensor
isBodyStatic
isBodyDynamic
isBodyKinematic
getFirstShape
getShapeList
getShapeCategoryBits
getShapeCategoryBitsArray
getShapeMaskBits
getShapeGroupIndex
setBodyAngularVelocity

As stated in my last post, by creating an actual game with or for the Box2D plugin, it has again raised some issues and “feature requests” which I probably would have missed elsewise.